MindWare offers a huge variety of games and activities to promote further learning and skills. Use the construction games in your enrichment lesson or have a few on hand for pupils to access when they have completed their set work. Allowing time to play some of these games can also be a great reward!
Learn how one Arizona school went from a 'performing' school to an 'excelling' one. Their Reteach and Enrich (R&E) program allows time for struggling pupils to master key concepts at the same time as enriching those who are ready to move on. It could easily be replicated in any school.
Here is one school's aim for their enrichment program. Pupils at this school participate in enrichment activities every Thursday morning. You could easily work something similar in your own school - choose a morning (or afternoon), allow students to choose between a variety of activities offered by different teachers (origami, yoga, poetry, coding, etc), and away you go! It's a great to give students the opportunity to work with other pupils from other classes too.
Enrichment can take place throughout the day in classroom. By using an "I'm done jar" you can give students the opportunity to extend their learning. I would suggest making your own and even spending some extra time tailoring the cards to the specific needs of your pupils - for example, your more gifted students might use one jar, and your struggling students use another.
Enrichment Matters offers a service to set up and run after school enrichment activities that involve all students. They work together with the school to provide pupils with exposure to a wide range of activities - everything from jewelry making to video game design!
If you are thinking of setting up an after school enrichment program in your school, this will be a very useful article. It offers a simple step by step guide to help you ensure that you have everything under control.