We’re not all natural artists, and neither are our students. I found the way in which this piece presents using technology, in terms of arts activities, as a means to help bring something out of students to be extremely helpful – and provides a new/different viewpoint to consider!
I can see how this article could truly help in providing a theoretical basis for using technology along with arts education. The way in which it discusses different types of instruction (in relation to the arts) offers the opportunity to think about a tech-integrated curriculum in multiple ways. This is so important when working with different types of students who have different needs.
I found the fact that this video features a teacher’s real-world perspective to be the best part of it. The video features a simple and direct way of showing how you can teach art in a technologically-connected classroom.
This is seriously one of my absolute favorite art + technology sites out there. From the National Gallery of Art, the Art Zone has interactive ‘games’ and activities that allow students to get hands-on with art, while using technology.
What an awesomely imaginative list of activities for students to do – combining art and technology! If you’ve got iPads to use (or your students have them at home) this list offers up creative content galore.
So, you want to integrate technology into your arts lesson planning? This list provides plenty of resources to help you do just that. I think that the different content connections (such as math and literacy) would be helpful when it comes to pulling in other subjects.
This article provides some great insights into real programs that integrate art and technology. For anyone who thinks the two are separate (or art is just about paints and clay), this is a must-read. I found the focus on programs, not specific lessons, extremely helpful in looking at ways to think about arts and technology – in terms of being used as one.
I love how this video captures a different side of ‘graffiti’. The students really seem to understand the art behind it and how they can use technology to develop their own digital identities. Even though this is a high school class, I can see how you could adapt it for a younger student (focusing on the digital medium and using art as a form of identity expression).