Understanding how electricity and circuits work is an important part of any robotics curriculum. Circuit Builder is an interactive simulation with three levels that will allow students to assemble circuits to make light bulbs, buzzers and motors turn on. Key Stage 1 covers basic circuitry before moving on to Key Stages 2 and 3 where more complete parallel circuits are covered. The simulation is perfect for environments where equipment isn’t readily available.
Robot Turtles is a board game that teaches the fundamentals of programming. It’s intended for an age range of 3 to 8 years old and your students are guaranteed to love the game. Students move their turtles around the board and help them to reach their destination by solving a series of computational thinking problems. A great way to teaching computational thinking and robotics with an intriguing board game!
Lightbot teaches the skills necessary to program a robot through via challenging puzzles. Lightbot is great for BYOD (Bring Your Own Device) classrooms as it works on PC’s, Android or iOS devices. Students will learn programming concepts like functions, loops, conditional statements without having to type actual code. Students simply drag-and-drop the appropriate commands.
Virtual Robotics Lab will keep your more advanced students engaged for hours on end. Students access a virtual lab through the website and interact with a robot. Students must complete objectives as they move through various lab areas. Students have the opportunity to review and assemble hardware and software components, write scripts to make a robot move, build robotic arms and much, much more!
RoboMind Academy promotes computational thinking, an essential 21st Century Skill for today's students. RoboMind offers a free introductory course that will help get students started with understanding how robotics works. By programming a virtual robot students will gain an understanding of logic, automation and technology.