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Gamify Your Classroom

Gamification in instruction is the application of a game-design to classroom tasks in an effort to make learning interesting and engaging. By employing game standards into learning, instruction is presented in a more positive platform. Rather than being forced to complete an assignment, students are motivated to participate. For K-12 teachers, there are many free online opportunities for students to enjoy a game-like experience.
A Collection By Kelly Flynn
  • 6 Collection Items
  • 6 Collection Items
  • Discussion
Gamify Your Classroom
  • Kelly Flynn says:
    Free to educators, Classcraft offers a role-playing game where students and teachers can interact together in the classroom. Through a variety of present-day game-playing mechanics, students have the opportunity to increase their level, work collaboratively with classmates, and earn powers that have real-life ramifications. Acting as a gamification layer around any existing curriculum, the game transforms the way a class is experienced throughout the school year.
  • Kelly Flynn says:
    This article, written by Karl Kapp, a learning and technology expert, provides a great review of gamification. Through examples, he shows how to personalize learning through varied delivery, pacing, and difficulty using a game-based experience. The document shows several advantages of game-based learning as compared to more traditional teacher-led instruction.
  • Kelly Flynn says:
    While video games are often seen as a waste of time, Karl Kapp believes there is much value in gaming for learning through real-life situations. Through this TedTalk presentation, he reveals the connection between life lessons and video games.
  • Kelly Flynn says:
    This is a video guide by Yu-kai Chou. He is extremely knowledgeable on gamification. This free video series offers a decent introduction to the ideas and elements of gamification. Each video is only eight minutes long so you can watch a little each day if your schedule is tight.
  • edutopia.org
    edutopia.org

    Game-Based Learning: Resource Roundup

    Article
    Kelly Flynn says:
    Use this link to explore Edutopia's assortment of articles, videos, and resources devoted to using video games, simulations, and gaming ideas in the classroom. There are a great variety of resources available here and it's nice that they are grouped by topic.
  • Kelly Flynn says:
    If you want to gamify your classroom, this guide is a great place to start. Playing games is an easy avenue for adding fun to the learning in your classroom. You can promote teamwork, healthy competition, in a safe, exciting environment through gamifying your instruction. Even if you only use one or two of the suggestions listed, reading this guide is still worth your time.
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